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Donna Nguyen
Donna Nguyen
3D Artist - 3D Prop Modeling and Animation
Modesto, California, United States

Summary

San Jose State University Alumni with a BFA in Animation/Illustration with a concentration in 3D modeling. My skills include 3D modeling and animation Maya, Zbrush, Sculpting, UVing, Texturing. I use various programs such as Adobe Creative Suite, Autodesk Maya, Zbrush, Substance Painter, and Presagis Creator, Unity and Unreal Engine.

View my LinkedIn: https://www.linkedin.com/in/donna-nguyen-175705ab/

Skills

3D ModelingCharacter ModelingProp ModelingTexturingDigital PaintingUV MappingPhotoshopIllustrationTraditional ArtExcelZbrushMayaunityPresagis Creator

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Presagis Creator
Presagis Creator
Mantis
Mantis

Productions

    • Video Game
      SimCasino
    • Year
      2021
    • Role
      3D Generalist
    • Company
      LVGameDev LLC

Experience

  • Technical Artist at REscan 360
    Remote, Menlo Park, US
    August 2022 - Present

    -Edit large textured and untextured 3d environment scans in tools like Blender or Maya.

    -Perform large photogrammetry-based environment reconstructions.

    -Construct game level style geometry features in real-world environments.

    -Build and modify art assets to address performance bottlenecks.

    -Use REscan and other software to process scanned data.

    -Design icons and tags for UI for app development.

    -Video edit footage into short films.

  • 3D Generalist, Lead 3D Artist at LVGameDev LLC
    Remote, United States of America
    December 2020 - September 2021


    SimCasino: https://store.steampowered.com/app/1158420/SimCasino/

    -Produce and optimize 3D assets, animations, textures, and graphics for Steam game SimCasino.

    -Solve integration bugs within the texture and animation portion of Unity engine.

    -Responsible for designing and ordering merchandise through vendors.

    -Collaborate in global livestreams to engage users and promote sales.

    -Work closely with the lead programmer and establish game updates.

    -Design artwork bi-monthly for new game announcements reaching users globally across Steam, Twitter, Discord, and Reddit.

    - Examine and document video game content for bugs

  • 3D Modeler at Quantum 3D
    United States of America
    July 2018 - March 2020

    - Asset creations of multiple LODs of vehicles, aircrafts, buildings, and foliage for simulation softwares

    - Produce repeatable building textures for synthetic environments

    - Develop geo-typical and geo-specific models, taxiways, and lights in Open Flight Creator

    - Develop synthetic airports and airfields based on GIS data for real time simulation

    -Create UI Assets for Bell 412 cockpit using GL Studios.

    -Communicate directly with clients and create project workflows.

    -Travel and communicate company software and projects to potential customers.